The result is that more people know and can share more, and build upon everyone's past work. And that's the great part of a community like this, or like forums where you go to learn Java or whatever else-re-using and tweaking existing code is a great way to learn and to make big steps quickly, that you may not understand at first, but through deconstruction you learn a lot more than you would trying to build from scratch. The vast majority of stuff we create, it seems, people are willing to share-since as clever and difficult the functions may be, we realize that they're probably not worth much (if anything) monetarily, at least as-is. the ultimate in frustration for you, the creator! It would be nice for certain things you've worked on for a long time to not be so easily grabbed and re-used, or worse, for someone to use them in their own app which is then sold and protected. There's also nothing that says you couldn't sell patches which could be modifiable (giving the buyer the details as a kind of reward), or give away free ones in which you *don't* want the functions copyable (you want people to use it freely but don't want them to steal from it). commercialism, you can make patches and distribute them however you want, free or not nobody ever *has* to buy them unless they want to-it's like having copyright on any other artwork, though in this case, would be much stronger protection. I don't think it has anything to do with art vs.
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